There are a number of light-hearted themes in this Original Sound Version that really stand out, but these are sadly accompanied by some really poor themes, too. Both of these set a high standard for the rest of the Sound Version to follow, and with the album being set out in order of the different chapters of the game, the listener is subjected to something new at every turn. It flows elegantly and develops profoundly, both with its instrumentation and its dynamics, to create an ultimate atmosphere that sends chills down the listener's spine. Even so, it pales in comparison to the next track, "Select-A-Live," which sounds as if it was written for a film, since it seems to describe a certain story that only a moving picture could tell. The track provides a great opening to the album, and its atmosphere is impressively light-hearted, too. "Live-A-Live" starts off the album in a classic introductory style that involves a sweeping melody and rampant brass. So, read on for an insight of one her earlier works. The Live A Live Original Sound Version holds some really impressive themes that Shimomura must be proud of, and quite a few of you would like them, even now. The style of composition is very similar to her Kingdom Hearts scores, so pretty much every area of the game is given a different atmosphere through the music alone. This album holds the music to a classic Super Nintendo game called Live A Live, which was released around the same time as the highly successful Final Fantasy VI. Producing great scores throughout the '90s for games such as Super Mario RPG: Legend of the Seven Stars and Street Fighter II, and also throughout the modern era with Kingdom Hearts and Kingdom Hearts II, Yoko Shimomura's rise to fame has been a somewhat long term one. Live A Live Original Sound Version :: Review by Dave
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